Embargo Nerds

One of the things I love about designing abstract strategy games is that you can usually find suitable game bits all around you.

In this case, I wanted to demo Embargo for a co-worker while I was in the Raleigh-Durham office. Normally the game calls for a chess board and some pawns, but none were to be found at this office. (We'd be all set if we were in the OKC office, as you well know.)

So we improvised this setup using a supply of leftover Halloween candy and used the grid on the cutting board as our game space. Worked out pretty well. And yes, I see the irony of playing a board game with nerds candy. :P
Daniel Solis
Art Director by Day. Game Designer by Night.