tag:blogger.com,1999:blog-1818073417709561773.post1163922850197639246..comments2024-03-28T08:40:42.144-04:00Comments on Daniel Solis: [In the Lab] 5x5Daniel Solishttp://www.blogger.com/profile/07683491911441126187noreply@blogger.comBlogger12125tag:blogger.com,1999:blog-1818073417709561773.post-66763369574536210692011-08-30T10:14:30.161-04:002011-08-30T10:14:30.161-04:00Awesome. I'll try to get my notes organized a ...Awesome. I'll try to get my notes organized a bit, and I'll probably post the ideas on StoryGames later today.<br />...such is the danger of me working overtime, and having nothing better to do while waiting for the printers to finish their runs.gremlinlegionsnoreply@blogger.comtag:blogger.com,1999:blog-1818073417709561773.post-44996791473244642532011-08-29T22:17:41.440-04:002011-08-29T22:17:41.440-04:00Go right ahead! I haven't really taken it anyw...Go right ahead! I haven't really taken it anywhere since this post.Daniel Solishttp://profiles.google.com/gobi81noreply@blogger.comtag:blogger.com,1999:blog-1818073417709561773.post-18326275798520070582011-08-29T16:58:40.256-04:002011-08-29T16:58:40.256-04:00Hey, have you done any more tinkering with this? A...Hey, have you done any more tinkering with this? After playing more DO and HBR, the 5x5 concept has been itching at my brain. Would it be okay if I toyed around with a few ideas?gremlinlegionsnoreply@blogger.comtag:blogger.com,1999:blog-1818073417709561773.post-70131428613303436702011-05-08T09:19:05.168-04:002011-05-08T09:19:05.168-04:00I really like this. It's got my imagination fi...I really like this. It's got my imagination firing.<br><br>What if the clarity die defined the weakness of the superpowers? That way if you get a 1, your weakness is remarkably general: "wood," "yellow," etc. A roll of five gives you a very specific weakness "wooden baseball bat from 1964" or "drenched in ice-cold lemonade"Jaredhttp://www.blogger.com/profile/04147810670408315002noreply@blogger.comtag:blogger.com,1999:blog-1818073417709561773.post-88981581906996202372011-05-08T09:19:04.796-04:002011-05-08T09:19:04.796-04:00Here's how to fix clarity: Each player has 5 w...Here's how to fix clarity: Each player has 5 word change opportunities by default, but this is reduced by 1 for each point of clarity.Brennanhttp://www.blogger.com/profile/14559051901866387910noreply@blogger.comtag:blogger.com,1999:blog-1818073417709561773.post-6163593217198235582010-11-25T07:07:42.827-05:002010-11-25T07:07:42.827-05:00Yeah, I considered that, too. On the one hand, I d...Yeah, I considered that, too. On the one hand, I dislike subtraction in a game mechanic. On the other hand, I don't want to lose the mechaphor. It could simply be a thing where Strength is the size of a dice pool and Clarity is the target number.Daniel Solishttps://www.blogger.com/profile/07683491911441126187noreply@blogger.comtag:blogger.com,1999:blog-1818073417709561773.post-31379728708472281482010-11-24T20:51:37.293-05:002010-11-24T20:51:37.293-05:00Something else to consider is that the opposite of...Something else to consider is that the opposite of clarity is noise. So instead of changing, the other players could ADD words to your statement, thus garbling the message, and mutating your intent.<br /><br />If you want the second die to remain as "CLARITY" then the number of new words to add to your statement of intent is five minus the number on your "clarity" die. (as Brennan mentioned)<br /><br />The other way you could go, would be to name the second die "NOISE" and then you could just read the number off (but then you could never have a noise-less invocation, there would always be a minimum amount of static, and you don't really have the pure 5x5 coolness)Jonathan C. Dietrichhttps://www.blogger.com/profile/18173660969243599070noreply@blogger.comtag:blogger.com,1999:blog-1818073417709561773.post-81645661740050083812010-11-24T11:41:42.687-05:002010-11-24T11:41:42.687-05:00You guys both have interesting takes on the clarit...You guys both have interesting takes on the clarity issue. One addresses the fiction and the other addresses the numbers. Not sure where to take this next, but I'd love to find a middle ground between the two.Daniel Solishttps://www.blogger.com/profile/07683491911441126187noreply@blogger.comtag:blogger.com,1999:blog-1818073417709561773.post-32655090194837374282010-11-24T11:06:47.235-05:002010-11-24T11:06:47.235-05:00Here's how to fix clarity: Each player has 5 w...Here's how to fix clarity: Each player has 5 word change opportunities by default, but this is reduced by 1 for each point of clarity.Brennan Taylorhttps://www.blogger.com/profile/14559051901866387910noreply@blogger.comtag:blogger.com,1999:blog-1818073417709561773.post-20683342362062587012010-11-24T11:00:22.772-05:002010-11-24T11:00:22.772-05:00I really like this. It's got my imagination fi...I really like this. It's got my imagination firing.<br /><br />What if the clarity die defined the weakness of the superpowers? That way if you get a 1, your weakness is remarkably general: "wood," "yellow," etc. A roll of five gives you a very specific weakness "wooden baseball bat from 1964" or "drenched in ice-cold lemonade"Jaredhttps://www.blogger.com/profile/04147810670408315002noreply@blogger.comtag:blogger.com,1999:blog-1818073417709561773.post-32432681283213495212010-11-23T22:56:45.558-05:002010-11-23T22:56:45.558-05:00You have enough to work on! But I'm happy to d...You have enough to work on! But I'm happy to discuss ideas. :DDaniel Solishttps://www.blogger.com/profile/07683491911441126187noreply@blogger.comtag:blogger.com,1999:blog-1818073417709561773.post-91616287565265019622010-11-23T21:52:18.362-05:002010-11-23T21:52:18.362-05:00I love that idea of powers as a radio signal. And ...I love that idea of powers as a radio signal. And 5x5 is such a cool name.<br /><br />Want to steal! ^_^John Harperhttps://www.blogger.com/profile/11804100598627834615noreply@blogger.com