tag:blogger.com,1999:blog-1818073417709561773.post5570117039908413151..comments2024-03-11T07:05:53.847-04:00Comments on Daniel Solis: Rapid Prototyping vs. Reckless Prototyping: How the Sausage is MadeDaniel Solishttp://www.blogger.com/profile/07683491911441126187noreply@blogger.comBlogger10125tag:blogger.com,1999:blog-1818073417709561773.post-37978738335025969552012-11-15T09:09:14.751-05:002012-11-15T09:09:14.751-05:00I've had as many comments about the pics as I ...I've had as many comments about the pics as I have what I actually wrote! Heh.<br /><br /><br />So what kind of prototyping do you do?DanielSolisnoreply@blogger.comtag:blogger.com,1999:blog-1818073417709561773.post-47422402658869478772012-11-14T14:31:10.840-05:002012-11-14T14:31:10.840-05:00Nice to read about your prototyping experiences.
...Nice to read about your prototyping experiences.<br /><br /><br />Running a company - PreviewLabs - focused on prototyping as a service (including for people who have an idea, but no programmers yet), I've learnt that it can be interesting to try out a few radically different ideas before starting to iterate on a concept.<br /><br /><br />Not an easy read while hungry, by the way - the images are way too distracting then!Bernard Françoisnoreply@blogger.comtag:blogger.com,1999:blog-1818073417709561773.post-48706129184565717192012-11-12T17:26:42.805-05:002012-11-12T17:26:42.805-05:00People can't necessarily explain the problem w...People can't necessarily explain the problem well, so their solution is worth listening to for the problem it highlights (which you may have to reverse engineer). <br /><br /><br /><br />It also tells you that you've got a pretty serious problem....Steven Davisnoreply@blogger.comtag:blogger.com,1999:blog-1818073417709561773.post-88941073158641519862012-11-12T11:16:00.455-05:002012-11-12T11:16:00.455-05:00That's actually exactly what I've been doi...That's actually exactly what I've been doing. I'm coming back to the game now after a bit over a month of letting myself (not making myself) not think about it, and it's fruitful. I've absorbed much relevant media (games and shows and books) in the meanwhile, and I'm able to process them in light of the game now.Kit La Touchehttp://games.transneptune.netnoreply@blogger.comtag:blogger.com,1999:blog-1818073417709561773.post-88336086160251601122012-11-12T09:22:11.188-05:002012-11-12T09:22:11.188-05:00Well said, sir.Well said, sir.DanielSolisnoreply@blogger.comtag:blogger.com,1999:blog-1818073417709561773.post-11620096035207800662012-11-12T09:22:02.750-05:002012-11-12T09:22:02.750-05:00Yeah, man. Keep working and you'll eventually ...Yeah, man. Keep working and you'll eventually find something good. It helps to step away for a while and question some basic assumptions.DanielSolisnoreply@blogger.comtag:blogger.com,1999:blog-1818073417709561773.post-70754421041958077792012-11-12T09:21:07.606-05:002012-11-12T09:21:07.606-05:00I think it was Neil Gaiman who said, "When so...I think it was Neil Gaiman who said, "When someone tells you about a problem in your story, listen to them. When someone tells you how to solve a problem in your story, don't listen to them."<br /><br /><br />To be fair, we have really good local playtesters who know how to give excellent feedback. I was just blinded by a silly gimmick and insecurity. This will all work out well in the end.DanielSolisnoreply@blogger.comtag:blogger.com,1999:blog-1818073417709561773.post-69743692785037126282012-11-12T08:27:54.612-05:002012-11-12T08:27:54.612-05:00Brilliant encapsulation. This is part of why some ...Brilliant encapsulation. This is part of why some playtest processes include directives like "identify where you had problems, but please don't suggest solutions". While that's almost impossible to avoid (in my experience), I think the motivation in asking for that has to do with this same core truth.fredhicksnoreply@blogger.comtag:blogger.com,1999:blog-1818073417709561773.post-45721996263385515952012-11-11T18:48:53.918-05:002012-11-11T18:48:53.918-05:00The glory of feedback - it highlights the symptoms...The glory of feedback - it highlights the symptoms, not necessarily the problem.Steven Davisnoreply@blogger.comtag:blogger.com,1999:blog-1818073417709561773.post-63499092415064317262012-11-11T14:57:11.223-05:002012-11-11T14:57:11.223-05:00This is intensely satisfying and relieving to read...This is intensely satisfying and relieving to read.<br /><br />As I've been working on Et in Arcadia Ego, a game in a tangentially related space of manners and society, I've gone through many iterations, and I've felt these same frustrations, designing in circles, changing it completely every time.<br /><br /><br /><br />Glad to know that can get somewhere.Kit La Touchehttp://games.transneptune.netnoreply@blogger.com