tag:blogger.com,1999:blog-1818073417709561773.post2585713850196233069..comments2024-03-28T08:40:42.144-04:00Comments on Daniel Solis: The Everywheres, a story game inspired by Jenny EverywhereDaniel Solishttp://www.blogger.com/profile/07683491911441126187noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-1818073417709561773.post-10808889474012767032012-09-29T12:45:12.547-04:002012-09-29T12:45:12.547-04:00Didn't know the whole Everywheres concept, sou...Didn't know the whole Everywheres concept, sounds great ! nothing more to say... it has to stay narrative, imo. Cards, with a lot of fluff text ? for the mechnaic, a tree of possibilities with cards ? dice figures/straights on cards, to lead the future on a main timeline ?...Henri Kermarrecnoreply@blogger.comtag:blogger.com,1999:blog-1818073417709561773.post-53624787064005456702012-09-29T00:01:57.005-04:002012-09-29T00:01:57.005-04:00I'd switch red and blue, making Red Anywheres ...I'd switch red and blue, making Red Anywheres and Blue Nowheres, to tap into the Red Oni / Blue Oni resonance.Ezra Bradfordnoreply@blogger.comtag:blogger.com,1999:blog-1818073417709561773.post-64479998977917894042012-09-28T12:35:00.846-04:002012-09-28T12:35:00.846-04:00I am a huge fan of open source characters. I thin...I am a huge fan of open source characters. I think I will try to incorporate Jenny Everywhere and some elements of this game idea in my next Shadowrun scenario.Sean Hollandhttp://twitter.com/seaofstarsrpgnoreply@blogger.com