tag:blogger.com,1999:blog-1818073417709561773.post5893393056932539863..comments2024-03-26T09:04:14.555-04:00Comments on Daniel Solis: Vector Game Icon Wishlist?Daniel Solishttp://www.blogger.com/profile/07683491911441126187noreply@blogger.comBlogger13125tag:blogger.com,1999:blog-1818073417709561773.post-89679539526665426152012-10-03T14:19:22.083-04:002012-10-03T14:19:22.083-04:00Well it's not exactly what i mean but yes, wit...Well it's not exactly what i mean but yes, with an organigram it could replace a lof of text.Maitresinhnoreply@blogger.comtag:blogger.com,1999:blog-1818073417709561773.post-51470333407947989862012-10-03T13:26:18.524-04:002012-10-03T13:26:18.524-04:00Ooh. Nice solution there.Ooh. Nice solution there.DanielSolisnoreply@blogger.comtag:blogger.com,1999:blog-1818073417709561773.post-79922364457627193112012-10-03T13:20:19.782-04:002012-10-03T13:20:19.782-04:00This definitely gives me some ideas for how to use...This definitely gives me some ideas for how to use the IKEA presentation style for rule books. Hm!DanielSolisnoreply@blogger.comtag:blogger.com,1999:blog-1818073417709561773.post-71156715643597441972012-10-03T13:05:57.287-04:002012-10-03T13:05:57.287-04:00You may well be able to recast some of your verbs ...You may well be able to recast some of your verbs as nouns:<br />lose X ==> loss of X<br />steal ==> theft<br /><br />Or, perhaps, a different tactic: "Where my gerunds at?"Johnnoreply@blogger.comtag:blogger.com,1999:blog-1818073417709561773.post-77343690440088848112012-10-03T07:29:19.704-04:002012-10-03T07:29:19.704-04:00Daniel, you're my hero.
I've been post...Daniel, you're my hero. <br /><br /><br /> I've been posting about something very close to this a few time ago: <br /><br /><br />http://www.story-games.com/forums/discussion/17047/a-complete-rule-without-a-single-word-#Item_13<br /><br /><br />So i think it would be the oportunity to go further. I mean : a "normalized", complete iconic system for gaming: an architecture, like programmers are using (oject/values) with a sort of intuitive logical grammar (each "verb" involving expression would use a mouth before anything). <br /><br /><br /> I've been writing some thought here (in french), but you're yet almost ahead<br /> https://docs.google.com/spreadsheet/ccc?key=0Ang4RuRE_STKdDF4UWtTLUFfUEVNSDFfVlRKNXMzalE <br /><br /><br />The main benefit of something like this (not just an icon that you use as you want to), is that: <br /><br /><br /> - You don't have to "learn" a new codification each time you're playing something new. <br /><br /><br />- it open the door to a more abstract writting of rules and to summarize the rules.<br /><br /><br />- it can help authors in the process of making games by manipulating gaming concept as legos.<br /><br /><br /> I think that this way, what you are doing it's worth an international Kickstarter campaign Daniel ! <br /><br /><br />Both for players and editors all around the world. <br /><br /><br />(as usual, sorry for my english, and for the lyrical excess)Maitresinhnoreply@blogger.comtag:blogger.com,1999:blog-1818073417709561773.post-81165047689292336612012-10-02T17:01:46.147-04:002012-10-02T17:01:46.147-04:00Ooh. Thank you!Ooh. Thank you!DanielSolisnoreply@blogger.comtag:blogger.com,1999:blog-1818073417709561773.post-28439647893055092912012-10-02T17:01:23.894-04:002012-10-02T17:01:23.894-04:00I'll definitely look into that.I'll definitely look into that.DanielSolisnoreply@blogger.comtag:blogger.com,1999:blog-1818073417709561773.post-23508966009636490442012-10-02T17:01:09.823-04:002012-10-02T17:01:09.823-04:00I've requested input from them on whether they...I've requested input from them on whether they would accept "verbs" in the Noun Project.DanielSolisnoreply@blogger.comtag:blogger.com,1999:blog-1818073417709561773.post-88616693108363571292012-10-01T23:18:45.053-04:002012-10-01T23:18:45.053-04:00For font creation/editing, TypeTool is probably th...For font creation/editing, TypeTool is probably the best place to start: http://www.fontlab.com/font-editor/typetool/Gary Kacmarciknoreply@blogger.comtag:blogger.com,1999:blog-1818073417709561773.post-16443940332062126312012-10-01T23:13:34.648-04:002012-10-01T23:13:34.648-04:00Inspired by things like piecepack, I've been t...Inspired by things like piecepack, I've been toying around with the idea of having a generic deck of "game designer" cards that provides basic game verbs.<br /><br /><br />Here is a list of the verbs that I came up with.<br /><br /><br />(Note that some of the verbs overlap with other verbs. That's somewhat intentional since it would allow the designer to have verbs that are similar (but perhaps act on different resources), or they can select the verb that most closely matches the game design. I was thinking of having 4 versions of each card - one for each suit.)<br />+ (n = 1..4)- (n = 1..4)+/- (n = 1..2)Cancel (cancel action or effect)ChooseDiscardDraw (draw n cards, n = 1..4)Excuse (Fool, Joker, "get out of jail")<br />FreezeGain (1, 2, many)Lose (1, 2, many)Protect (protect card/resource from other players)RemoveRepeat (repeat turn or action) (aka: Again)Request (request card or resource from another player)Re-roll (dice)ResetReverse (change direction, order of play)SelectSkip (skip turn)Swap (swap cards, resources) (aka: Trade)Swap All (swap all cards or resources)Take (take card/resource from other player)WildWild & Draw (n = 1..4)Gary Kacmarciknoreply@blogger.comtag:blogger.com,1999:blog-1818073417709561773.post-56849376679730471712012-10-01T15:35:06.096-04:002012-10-01T15:35:06.096-04:00The Noun Project options for in game money is also...The Noun Project options for in game money is also a little weak. <br />Maybe some generic coins in various numbers would be good.Also a "first player" icon would be useful.Joenoreply@blogger.comtag:blogger.com,1999:blog-1818073417709561773.post-60516586560445913862012-10-01T08:46:17.655-04:002012-10-01T08:46:17.655-04:00They already have sheep and wood, but there's ...They already have sheep and wood, but there's certainly room for alternates.DanielSolisnoreply@blogger.comtag:blogger.com,1999:blog-1818073417709561773.post-61939999858863883652012-10-01T03:55:02.600-04:002012-10-01T03:55:02.600-04:00Wood? Sheep?Wood? Sheep?Ulf Perssonhttp://twitter.com/htuffenoreply@blogger.com