Thousand Year Game Design Challenge - January Update
The first month of the challenge went even better than hoped. We had plenty of media coverage on Purple Pawn , Wired/GeekDad , Tor , Lautapeliopas (Finnish), Abre o Jogo (Portuguese), Discovery: Treehugger , The Star , and UnBeige . There are a handful of discussions on BoardGameGeek , Reddit , Inventori di Giochi (Italian), and Gameful . But most importantly, we got some very interesting game entries you ought to check out. Portal by Kenny VenOsdel A hex-based abstract capturing game where the board position decides which pieces are allowed to capture, which pieces can be captured, and what spaces they can move to. Also, players alternate the ability to move once or twice. Numeria by Lloyd Krassner aka Warp Spawn Games This game is played on a chessboard with thirty-six tiles numbered 1-36. Win by forming rows and columns sharing mathematical relationships. These can be as simple as a consecutive series of numbers or advanced as a Fibonacci sequence. Public Secrets