Thousand Year Game Design Challenge - August Update
Phew! It's a busy time over here. We're moving across the country tomorrow, so I have to do a one-day-early round up of entries so far. Here's everything we've received in August as of the 30th! If you enter your game on the 31st, expect to see it in one last round up after we arrive in Durham and have internet access again. But heck, there are plenty of games to check out in this post alone, so let's get to it! Nomad by Kirk Mitchell Kirk describes Nomad as "a game of topographical manipulation, balance and nonviolence, inspired by geological strata, Go and other difficult games." I certainly like the materials used in his prototype! Quite lovely. ZoxSo by David Weinstock David enters this two-player abstract he bills as a "new ancient" game. David home-produced a run of prototypes for this game, but I let it slide past the "not-previously-published" restriction since it was such a limited run. Tricala by Myles