Oort/Pizza Coven, a spatial auction game [Games that Got Away]
This is the story of how I tried to make a cool spatial auction mechanism into a complete game, but never quite found a concept that sold to a publisher. The last version was called OORT and the details are here: Theme Pitch: The Oort cloud is the last stop for a thousand light-years, so you better stock up! Dock your ships at the right stations to claim the best supplies and send their whole fleet further into space. Gamer Pitch: This is an auction in which where you place your bid matters. A top bid only lasts once, but a lesser bid can persist for multiple rounds. ( Rules Google Doc Here ) What Worked: Top bidder wins, but doesn't stay. Players have "ship" discs valued at 1 to 15. Each round, a random segment of the board is being auctioned. Bids are placed in turns, face-down. Though the bids are hidden, you do know some information: Small ships are valued 0-4. Medium ships are 5-9. Large ships are 10-15. You must place bids at specific spots around that segment.