SPX 2016 Overview
Howdy folks! I just got back from SPX 2016, the convention focused on independent and small press comics creators. Back in 2014 I briefly mentioned SPX as a great source for artistic talent. Last year I described the parallels between the indie comics and the tabletop game design communities.
This year I'm just exhausted, so here's a link to the pinterest board of artists I met at the hall. Most of these artists said they were available for freelance assignments, so if you're a publisher or art director looking for new talent, check them out!
A brief overview of my exp at the show:
- Fri: Toured the comics vault at Library of Congress. Saw a lovely Harrison Cady piece. Talked sci-fi movies with new friends. Then hauled boxes around the hall for set up.
- Sat: Line mgmt duty. Met The Adventure Zine artists. Saw the Ignatz Awards. Danced at (and evacuated from) the SPX prom.
- Sun: Mostly special duty. Saw @careydraws on Magical Girls panel! Then teardown, lifting, hauling. Alas, too tired to play Magic. Happy tho!
- Mon: Silver Diner breakfast with smart folks talking about creative life and work.
And now I must sleep a week.
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