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Showing posts from September, 2024

Zoomies: a Trick-Taking Game for the Mirror Deck

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Hi all! Following up my earlier post about analyzing the unique aspects of the Mirror Deck, I promised a trick-taking game using the deck. Here it is! -~-~-~-~-~-~-~-~-~-~- Zoomies A trick-taking game for the Mirror Deck. You are cats wildly climbing up and down. The player with the most points gets in trouble for breaking the furniture. The player with second-most points at the end of the game wins. Overview Players: 4 Time: 15 Min Age: 8+ About the Mirror Deck This deck is 54 numbered cards. Each card is numbered 1 through 99, but each two digit number can be reversed. For example, the 53 card is also the 35 card. All the single-digits’ counterparts are multiplied by 10. For example, the 01 card is also the 10 card. Setting Up the Game Shuffle the deck and set it to the side of the play area. Remove 2 cards from the deck. They will not be used in this game. Setting Up Each Round The game is played over three rounds. At the start of each round, deal cards from the deck to each playe...

Analyzing the Mirror Deck for Game Design

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It's been a few years since I created the Mirror Deck and posted it on DriveThruCards . As a reminder, it's a deck of cards numbered 1 through 99, where each number can have its digits transposed, so the deck is only 54 cards. I asked some advice from other game designers recently on where to take the deck next. James Ernest was especially helpful, recommending that I look for any rarities or natural "sets" in the deck that would lend themselves to game mechanisms.  I'm looking at how I can make a two-player trick-taking game out of the Mirror Deck. Triangular Numbers There are 13 triangular numbers in the deck's range, which I could mark with a triangle "suit" icon. 1, 3, 6, 10, 15, 21, 28, 36, 45, 55, 66, 78, 91 Perfect Squares There are 9 numbers in the deck's range, which I could mark with a square "suit" icon.  1, 4, 9, 16, 25, 36, 49, 64, 81 Primes There are 25 prime numbers in the deck's range, which I could mark with a ...