Tongue-Tied: An Experiment with Path-Building Games
I've been exploring tile-based path-building games recently to see if there's any fresh meat left on that bone. I started a GeekList last week so the hive mind could share their thoughts on these kinds of games. Turns out there are many, many more than I expected. Still, all the themes seemed to be either abstracts or somehow related to trains or transport. Makes sense, since you're effectively building "roads," but of course I got to thinking about some different themes. Here you can see my first pass at a game I'm tentatively calling Tongue Tied, inspired by the Pokemon Lickitung. Download the first set of printable cards here. The theme is that a bunch of creatures with long tongues are trying to grab their favorite foods. The game is played with the cards you see above, which have six exits each. The paths feature either a mushroom, apple or candy. The backgrounds are either squiggly lines, straight lines or checkers. Here's how to play! Fi...