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Archive
Archive
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- 2012: A Year in the Game Design Lab
- Ch-Ch-Changes
- InDesign DataMerge Playing Card Example [Free Down...
- POLL RESULTS: Familiar Themes vs. Familiar Mechanics
- Asteroid Mining Theme with Card Drafting, Rondel M...
- Super Secret Santa Party Game
- I'm Designing a Deck of Cards for Fate!
- POLL: Familiar Themes vs. Familiar Mechanics
- Riverbanks: An Example of My Game Design Process [...
- Co-Op Worker Placement Mechanic
- The Quentin Tarantino of Game Design? [G*M*S Magaz...
- Speaking at Triangle Creative Commons 10-year Cele...
- Co-Op/Competitive For the Fleet?
- Kickstarter/Crowdfunding Delivery Survey Results
- Survey Results: Crowdfunding Project Creator Updates
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- Further Ramblings on Dung, Dragons, and Collectivi...
- A Trick-Taking Card Game in Search of a Theme
- Odd Idea for Hand Management and Area Control Scoring
- POLL: Kickstarter/Crowdfunding Delivery Survey
- Happy Thanksgiving, Pilgrims!
- Black Friday: Racing Auction Game
- Belle of the Ball - Prototype N
- Rapid Prototyping vs. Reckless Prototyping: How th...
- Mashing up Divinare with Liar's Dice
- The Long Quest for a Cards-with-Numbers Game
- Tuning the gears: Belles
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