More Game Design with Factors of 60 [Tsundoku]
Building from my previous post about using factors of 60 as the basis of a set collection game, let's consider how the game might be played. To recap: TSUNDOKU is a game where you gather a bunch of books and try to read as many of them as possible. I have a long google doc I keep that documents various ways to acquire cards in a game. I keep this list as a source of inspiration when I just need to start somewhere in a new design. I think I'll take a cue from Magic and consider the Winston Draft format. Under normal rules, the Winston draft works like this [ source ]: All supplied products are put into one large stack and separated into smaller piles with one card each at the beginning. Usually four piles are used. These piles are face up and the cards in the pile are known. The first player must choose a pile. Then one card from the stack is added to each pile, meaning the chosen pile is now one card while all other piles are two cards. Players take turns taking piles in t...