Updates to Picker
Based on the math feedback from Mark Sherry, I made some changes to the core rules of Picker . Mainly this involved resolving this strange bug where being a Picker was actually more detrimental to each player's score. Based on the revised rules, the simulations show that being a Picker gives you a slight percentile advantage, which better fits the spirit of the game. Here are the basic changes: The dice are different colors, which are now the basis of set bonuses, independent of the results. There is no more SHAFT role. It was actually a greater detriment to all AIs and led to lower final scores. The PICKER role always picks herself to be first player. Again, this balanced out the anti-picker bug a bit and streamlined the rules. The set bonus is streamlined to a linear +3, with a maximum of +15 for a set of 6-of-a-kind. Clarified that you can score bonus points for multiple sets, so long as each are a different color. I've updated the main page with these new rule...