The River Ancient: Beta Test
I'm developing a Mononoke/Nausicaa-inspired game for a debut at UnPub4. (You've seen previous posts about this here , here , and here .) For now, I'm calling the game The River Ancient . Here's where it stands at the moment. Overview of Play Players are guardian spirits guiding their adopted culture towards a balanced and virtuous existence on an ever-changing river. At the start of the game, each player rolls four dice, each pip representing a village. On your turn, you can place your die on... A NODE, where the corners of the river-squares meet. This is a long-term bid to claim the virtues or powers offered by that card: Health , Peace , Love , or Work . Placing on a HILL gives you a +1 bonus. Placing on a Mountain gives you a +2 bonus. A RIVER SPIRIT, in the center of a river-square. There are four river spirits who will each bestow a special action upon your culture: Give a Virtue to another player, Steal a Virtue from another player, Change one of ...