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Marvel Games at PAX Unplugged 2022

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  If you're at PAX Unplugged this weekend, you'll see four Marvel games I've been working on as art director/graphic designer. Looking at these now and what's coming in the future, I'm really proud of how different we were able to make each of them look, even with the same IP across them all. While you're at the WizKids booth, give Marvel: Remix a try and receive a Squirrel Girl card when you purchase the game! Marvel: Damage Control and Marvel: Age of Heroes will also be available for demo games. These are both original game designs. Age of Heroes is designed by Rodney Thompson and Damage Control is designed by Omari Akil.  Hope you enjoy them!

Watch: Wood for Sheep: The What and Why of Board Game Culture

Can't believe I'm just now finally getting around to posting this on the blog! The video above was taken at Wood For Sheep, a panel on board game culture I was lucky enough to be part of at PAX East. We cover a broad spectrum of topics including culture's impact on board games, their impact on culture, what they'll be like in the future, plus some silly gaming jokes. The panelists are Mackenzie Cameron [Founder, Going OverBoard: The Board Game Webcomic], Samuel Liberty [Co-founder, Spoiled Flush Games], Kevin Spak [Co-founder, Spoiled Flush Games], and the inestimable Emily Care Boss [Green and Black Games].

More Playtest Findings from PAX

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While I was at PAX East, I playtested three other prototypes currently in various stages of development. Princess Bride Drafting Game has been long in development, but finally hitting a breakthrough now that it has departed from strictly simulating the Battle of Wits. It's now a drafting game in which players bid for milestones and landmarks to complete their personal quests while also trying to bluff their opponents into drinking poison. It's a drafting game where you're not just bidding for resources, but also turn order on the next draft and how many resources you'll get to draw. Most feedback was positive and I hope to formalize this prototype into something more pitchable soon. Retheme the cards slightly so that there are more main character options, including the villains of the story. Make the secondary characters in the deck landmark locations. Give the main characters unique abilities, like The Man in Black's immunity to poison, or Fizzik's gr...

Happy Birthday, Robot! at PAX East

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"We decided to play some Happy Birthday, Robot tonight after the show because my highest aspirations in life all revolve around corrupting the architecture of what are essentially children's storytelling games to the purposes of perverts and aberrants." So begins Alexander Williams' weird tales of playing HBR with his friends. Check out the increasingly bizarre stories on the Operation BSU blog . Thanks for sharing, Alexander! If you liked those stories and want to make your own, one of the Operation BSU folks will be running three MANY sessions of HBR at PAX East. Here's the thread with all the info on Happy Birthday, Robot! at Pax East .