Typopolis, or "Capitol City," a word-building city-building game
I've been noodling that Sudoku-based city-builder in which players create a grid of buildings, but there may be no duplicates in a row or column. Each building corresponds to a special action whose strength is commensurate with the length of that row or column. There is a tension between taking a weakened action now or risking the opportunity for that action entirely. I whipped up these mockup cards this weekend, which I often do when I only have the scarcest ideas for a game and I need to see how the information might look on a real card. I decided to use letters instead of numbers since they're less intimidating, but could still be used in an understood sequential ranking system if necessary. However, I quickly realized that the real value of using letters was that I could use the actual names as the cost of that building. Instead of acquiring bricks and mortar, you need to assemble the letters. Thus, multipurpose cards. Along the left side of the card are a randomize...