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Common Legibility Problems in Graphic Design for Tabletop Games

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When you're making your first game and doing the graphic design yourself, watch out for these common pitfalls of typography. Click the image below for full-size description of nine different legibility problems and what you can do to avoid them. This image is released under an Attribution-NonCommercial-ShareAlike 4.0 International Creative Commons License.

Arf! Progress Report: Choosing a Difficulty Level for Target Audience

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I've been developing Arf! internally for a while and have finally polished up some of the rough edges with outside playtesting. I always knew this would be one of the simpler games in its final form, but there's this inevitable step of development where I make it way too complicated before scaling it back to essentials. This is particularly important for a game with such light, approachable art. I didn't scale back Nine Lives quite enough during its development, which has led it to being a slightly less approachable game than it could be. I didn't want to fall into the same trap with these pups. So first, a recap of gameplay. Theme : You're volunteers at a three-day adoption fair, competing to adopt out puppies to the best homes. You're sort of a matchmaker, presenting several clients to picky puppies who have particular needs. Cards : Each card is multipurpose. If a card is in your hand, you only pay attention to the information at the top of...

Kigi Rules Preview

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Kigi is almost ready to go to print! If you want to preview and comment on the rules cards, check them out here at this link . Thanks so much for your support! I hope to have Kigi available on DriveThruCards by the end of the month.

Patreon Icon Set #4!

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Thanks to Patreon backers for supporting another batch of game icons! This update includes icons for game states, poker hands, social game interactions, and a few classic euro resource doodles!

Triple Triangle Card Deck Distribution

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Here's a peculiar spin on triangle decks from James Ernest's Pairs and Great Dalmuti . I think I've talked about this before in another form, but as a mix of suits and ranks. When it's just numbers, I find it fascinating that all the cards divide up 19 in different ways. When two numbers are high, the third is low. The most balanced cards get are 6 6 7. What would you do with this deck?

Derek Guder reviews Suspense: the Card Game!

Edo Reviews' presents his first guest reviewer, Derek Guder! Derek says some very nice things about Suspense: the Card Game ! Just in time for the release of the second edition! Woot!

Happy Halloween! Suspense Second Edition Coming Next Week

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Hey all, just wanted to give you a head's up that a second edition of Suspense will be coming next week as a part of the DriveThruCards Halloween promotion. Can you believe it's been a year since Suspense first came out? What's new in the second edition: Slightly different card size: euro poker instead of US poker. I've also updated the rules cards to follow the standard formatting of my more recent games. This includes rules for 4-6 players, which you can see a preview of below. VARIANT: 4-6 Players Setup: While setting up a round, shuffle cards from an extra deck of Suspense cards depending on the number of players. 4: Black 1 and 6. Red 1 and 6. 5: Black 1, 2, 5, and 6. Red 1, 2, 5, and 6. 6: Black 1–6. Red 1–6. END OF ROUND: The sum of numbers in play that triggers the end of the round depends on the number of players. 4: 27 5: 33 6: 40 SCORING: If multiple players win a round, all score points noted on their winning cards. END OF GAME: Continu...