Art director and graphic designer for board games, card games, and tabletop hobby products.
Making a Better Drop Shadow
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New video! Here's a simple trick I've used for years to make a better drop shadow than the default shadow you get from layer effects. Hope you find it useful!
Chris Farrell of Illuminating Games just wrote a thorough critique of card games setting their body text to be so small that they cannot be read at arm's length, let alone across the table. Here's an excerpt, but the whole thing is worth a read for any would-be card game designers out there. (Myself included.) Break out your copy of the base set of Dominion, and look at the Chapel. This has a text box roughly 3.5cm by 4.5cm. It's got a single line of text. That line of text is 1 (one) millimeter high. 1mm! For me, it's only clearly readable at half an arm's length even in the bright light of day. (...) Compare this to a more sane game like Glory to Rome, where the font size is 2-3 times as large (text is 2mm high, keywords 3mm and usually highlighted). I can generally read Glory to Rome cards across the table, and can certainly see the important keywords. To heap insult upon injury, not only does Glory to Rome have far more legible text than Dominion it also has...
When game designer Paul Peterson was interviewed for the upcoming Titans Series of games from Calliope Games, there was one segment at 1:55 that really caught my attention (emphasis mine): "A couple years ago I was teaching people how to play Guillotine and I hadn't played in a while. The first thing I did was say, 'The first thing you gonna do when you open your game is you look through this deck and you take this card.' I pulled out the Callous Guards card and threw it over my shoulder. Everybody laughed. I said, ' That's the biggest mistake I ever made as a game designer in my life.'" Oof. Those are strong words. What's the big deal? For context, the game Guillotine is all about collecting the heads of French nobles during the revolution. There is only one guillotine, with a line of nobles waiting for their grim fate. On your turn, you play action cards to change the order of the line, then take the Noble card from the front of the ...
These components go by many names in the industry — Chipboard, Punchout, Punch Sheets, or Cardboard — but I typically just say “punch board” out of habit. They all refer to thick cardboard pressed between two glossy color laminate sheets on either side. A factory can create custom dies that perforate these sheets into different patterns, then the resulting tokens can be punched out of the sheet. (Packaging and shipping tokens still connected to a sheet protects them in transit until they’re purchased.) Before getting too far along in your design process, consult with your factory representative to confirm they are able to achieve your requests. They’ll offer solutions that best suit your needs at a budget you’re able to sustain. They will also explain how they prefer to have their files delivered. Assume all punch board components require designated bleed, trim, and safe zones just like a card design. However, the thickness of the sheet determines how strict those margins need to ...
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