How to automatically "Capsule" key words in game text

 

This episode continues the previous lesson in setting up custom tags for highlighting key words in card text. In this lesson, we learn how to make "capsule" style highlights that flow with your text. No need for anchored graphics with this method!

This episode concludes with a peek at I CAN'T EVEN WITH THESE MONSTERS, the first in my I CAN'T EVEN card game series. The card text in this game uses more advanced highlight tags which include special "escape" slashes in the GREP expression. The result is a tagging system that pretty much looks just like HTML, which makes it easier for your team to style their raw text.

If you found this useful or have some additional techniques related to this, please share in the comments!

[Originally published on Patreon: September 15, 2016]

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