Recoloring "Graduation Day" for Do: Pilgrims of the Flying Temple

Still tinkering with the color for the art in Do: Pilgrims of the Flying Temple. The last round got some people saying the contrast wasn't quite high enough. Also too much yellow and perhaps it could use a touch of blue for really dark, darks. You can see below the progression that's happened so far.

The first pass had too many pure black shades and all the pilgrims were too much into the foreground. The second pass went too far in the other direction, making everything sort of muddled into the dark paper texture. The third pass seems somewhere in between.

The pilgrims are clear, distinct, but the ones in the back are much further recessed with atmospheric perspective. The darks aren't as severe as the first pass, but just enough to call out things like the hair and so forth. I also took the liberty of coloring the bits of the most foreground pilgrims differently here and there. It's nothing scientific, as you can see in the video above, just going on gut instinct.

I'll return to the other art this weekend, before Ryan gets back with edits to the text. Going back and forth between the visuals and the text like this is a little dizzying, but it's nice to take a break from one to do the other.

» Music: Yoshida Brothers - Storm
Daniel Solis
Art Director by Day. Game Designer by Night.