Last week Paul Dean published a really interesting article for Rock Paper Shotgun about board game publishers, Tabletop Simulator mods, and copyright. He asked for comment from several smart people in the board game industry, and also me for some reason. Go check it out then come back here. When Paul interviewed me for his article, I admit that Tabletop Simulator wasn't really on my radar. I found the Steam interface rather opaque, so I never really explored that marketplace much. I knew Tabletop Simulator was out there, though, and this was as good a time as any to finally deep a toe into that pool. As you might have seen from my rather permissive stance in the matter, I see TTS modding as something similar to print-on-demand. Both are emerging technologies with creators trying to get tabletop games out faster and more affordably. Both are still very niche media channels, too, so I feel a bit of kinship there. After having been approached by many digital app studios th...