Dead Weight: Parkour vs. Zombies - Alpha Prototype
It's been a long, long, long time since I've touched Dead Weight: Parkour vs. Zombies . Actually, it goes farther back than that old post. I first posted about Dead Weight back in 2006 on my old Luchacabra blog. Every October since then, I tell myself I'll put out some kind of playable iteration of the concept, whether that is a story game, board game, whatever. People still ask about the IP's status. Well, by gum, I told myself on October 1 that this is going to be the year. Aaand of course October 30th came around again this year and I had a long, rambling document and a deck of custom cards quickly topping 150+! Clearly, I just need a minimum viable product using the most basic of components possible. Thus, we have this bleeding alpha prototype I hastily wrote up in about an hour. It's a barebones roll-and-move press-your-luck set-collection game. OVERVIEW It's the zombie apocalypse. Parkour runners race through a ruined city trying to retrieve su...